Chris McCole

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Publishing your UEFN project to Fortnite - Releasing Our First Fortnite UEFN Island

June 28, 2023 by Chris McCole in Postmortem, Guide, Devlog

Kelly and I just released our first Fortnite UEFN creative map. Here I cover how we went through the publishing process, what we learned, and some helpful tips and resources to make your publishing process go over smoothly!

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June 28, 2023 /Chris McCole
UEFN, Fortnite, Verse
Postmortem, Guide, Devlog
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Global Game Jam 2022 : Pistols at Dawn : Postmortem

January 31, 2022 by Chris McCole in Devlog, Postmortem

Working on Pistols At Dawn, with Horse Honey Games for Global Game Jam 2022! We made this 2D dueling game in Construct 3.

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January 31, 2022 /Chris McCole
Global Game Jam, postmortem, Pistols At Dawn
Devlog, Postmortem
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Howloween Hero : Postmortem

November 23, 2021 by Chris McCole in Devlog, Postmortem

Developing our first UE4 game, and it so happened to be a narrative focused game about animated 3D characters and shipped in 7 months! We learned a lot in that time!

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November 23, 2021 /Chris McCole
postmortem, retrospective, game dev, game develop, gossamer games
Devlog, Postmortem
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