Chris McCole

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Material Optimization in UE4 / UE5

October 06, 2023 by Chris McCole in Guide

Learn to use tools inside of Unreal Engine 4/5 to optimize the materials and particle effects inside your game.

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October 06, 2023 /Chris McCole
ue4, ue5, optimization, material, game dev
Guide
2 Comments

How to Convert a Blueprint into C++

October 06, 2023 by Chris McCole in Guide

Learn the rough process I use and some tips/tricks to moving your Blueprints over to C++ in UE4/5

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October 06, 2023 /Chris McCole
c++, blueprint, ue4, ue5
Guide
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Mips in Unreal Engine 4 (UE4)/UE5 - Create Custom Texture Groups

August 31, 2023 by Chris McCole in Tutorial, Guide

Learn about mip levels in UE4, using Texture Groups, creating your own, settings mip levels, and forcing an object to load at it’s highest mip levels.

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August 31, 2023 /Chris McCole
ue4, ue5, optimization, rendering, unreal, Unreal Engine 4
Tutorial, Guide
Comment