Static Classes within Unity Game Engine
Learn how to make and use static classes in Unity Game Engine.
Read MoreLearn how to make and use static classes in Unity Game Engine.
Read MoreHere we cover the basic steps and common pitfalls when setting up box triggers in c++.
Read MoreLearn how to create and play multi-surface player footstep sounds from animation data. Inside of UE4 (Unreal engine 4).
Read MoreUnreal has great native LOD tools to automatically generate LODs for Static Meshes and Skeletal Meshes. There are also great tools for Particle Systems. Niagara Systems also can use scalability settings to fit different platforms. Here I cover the basics of all of these different LOD systems.
Read MoreIn Game Development, there are tons of tools at your disposal. It's hard to know what's good. Here I go through the tools and engines that I use in my day-to-day work!
Read MoreExploring the UE4 Niagara system, and following in Epic’s footsteps to try and create some Vertex Animation birds that fly around and sit on trees!
Read MoreThe ultimate guide for getting started with git. Even if you are a non-technical person. What is git, why do you use it, how do you use it, and more are answered in this guide.
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